Arythma
A downloadable game for Windows and macOS
Arythma is a student game development project. It was created in one semester, and functions mostly as a proof-of-concept of a rhythm combat game with independent free motion.
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What to expect:
- Exciting movement-rhythm combat!
- Fantastic interactive music!
- Tiny blue faces..!
- Two epic boss battles!
- A computer chip pin on a stick!
- At least one posted sign with instructions!
- More blue faces!
- Crystal Storm!
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General controls:
- w,a,s,d - Movement
- space - jump/double jump (if stamina is ready)
- shift - Dash (uses stamina)
- h - interact
- j,k,l, ';' - Note attacks
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Known Issues:
- Minor animation issues
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Community Feedback:
Please leave us feedback and discuss thoughts and ideas in the comments below the page! If you would like to have a discord server to do so, let us know (as of now, we don't know if that would actually be better). Thank you for playing, and good luck! It is possible to beat. Don't give up.
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Team Credits:
Michael Oakeson: Engineer
Nate Seibold: Engineer
Kyle Sedgwick: Lead Artist
Brandon Ofenstein: Composer & Sound Design
Chandler Harmon: 3D Artist
Sam Klopstad: Designer
Special Thanks to Matt Anderson for incredible guidance and feedback! Also, for being the first person outside of the development team to beat the game prototype (and before making it easier too)!
As it stands, we plan on making this a polished, fully fledged game after graduation with a story and world to be immersed in.
Status | Prototype |
Platforms | Windows, macOS |
Author | Schnool |
Genre | Rhythm |
Made with | Unity, Maya, Aseprite |
Tags | Action-Adventure, Boss battle, Music, Pixel Art, Singleplayer |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard |
Download
Click download now to get access to the following files:
Development log
- Making the game a bit easierDec 28, 2022
- Patch - MAC version 0.12Dec 23, 2022